![]() The 2010 Team Ninja game depicted Samus as roughly 5 feet, 2 inches tall outside of her power suit, but it still depicted her as over 6 feet in the suit, resulting in a bizarre discrepancy that has been highlighted by fans in diagram form. The situation gets increasingly confusing when we factor in Metroid: Other M. Regardless, 1 meter is a little over 3 feet, so Samus’ height and the morph ball’s height seem about right in Metroid Prime. Samus is 6 feet, 3 inches tall, according to the Super Metroid Nintendo Player’s Guide, although there’s some dispute among fans as to whether that figure refers to her height in her suit or not. In-game text in Metroid Prime describes morph ball corridors as about 1 meter tall, and Metroid Prime game assets collected by a fan also show the morph ball to be half as tall as Samus in her armor. At least some of the other Metroid games, such as Metroid Prime, also appear to fulfill it. The original Metroid fulfills that requirement. This would still mean, once again, that the morph ball would need to be at least half the size of Samus Aran standing at full height in her armor. ![]() As for how the morph ball would actually work, that’s another story, and it’s not a question that any Metroid game has answered: How can Samus see well enough in morph ball mode to navigate an underground maze? And wouldn’t she get dizzy? My personal theory is that the morph ball operates similarly to a glide eyeball toy, meaning that Samus is curled up but always upright while in morph ball mode. ![]()
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